Capture

As the flames died down and the view ahead cleared Lorenzo could see the charred bodies of the Genestealers heaped on the floor. The heavy flamer had done its work well. He ordered the squad to continue its advance, giving thanks that although the squad had been hastily assembled from the few Space Marines that had reached the regrouping area they seemed to have melded into a team very quickly. As the Terminators waded through the blackened remains one of the Stealers slowly raised its head and let loose a terrible cry. Lorenzo blasted it at point blank range with his storm bolter and the thing dropped back down onto the pile of its dead brothers.

Commander Borgia had ordered all the Space Marines to pull back to the boarding craft. Sergeant Lorenzo guessed things were going badly. The boarding force had obviously suffered severe casualties, and almost all the surviving Space Marines were wounded. Commander Borgia was a proud man, not fond of admitting defeat, so the circumstances must be dire indeed for him to have ordered a retreat.

His comm-link burst into life with a jabber of fresh instructions. He and his new squad were ordered to turn back, and rendezvous with Sergeant Vitor and four Space Marines. Together they were to proceed to a room at location Beta Kappa 7, and retrieve a vital piece of electronic equipment that the Techmarines had identified as a computer archive. If the Blood Angels could save the archive its value might in some small way compensate for their failure to capture the hulk.

It was an honour to have been chosen to lead such an important mission, but Sergeant Lorenzo's armour felt very heavy indeed as he led his men back down into the bowels of the alien spaceship.

Summary

The two squads must collect the hulk's computer archive which is located in a room in this sector.

Space Marine Objectives

The Space Marines must collect the hulk's archive, and carry it out of the sector via one of the red exit points.

A Space Marine in the same square as the archive may clamp it to his armour for a cost of 2 action points.

The Genestealers cannot move or damage the archive.

Opposition Forces

One blip will enter the sector per turn.

The Genestealers move first.